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MARCO LEO

GAME AND LEVEL DESIGNER

Hello there!

I'm Marco, a passionate Level and Gameplay Designer from Italy. I specialize in creating engaging player experiences by designing immersive environments and mechanics. With a background in Game Design studies and hands-on experience in Unreal Engine 5 and Unity, I focus on problem-solving and finding the right balance between creativity with development challenges.

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LEVEL DESIGN - UI/UX DESIGN

Nex Temporis is a first person puzzle game that revolves around time.

Step into the shoes of a watchmaker: explore the map, search for gears, pointers and manipulate time to repair all the clocks.

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GAMEPLAY DESIGN - UI/UX DESIGN

Jungle Pizza is a hyper-casual mobile game set in a world full of monkeys!

In four mini-games, the player has to handle every step of pizza-making, from preparation to delivery to eating.

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LEVEL DESIGN - ECONOMY DESIGN

Eternal Trench is a fast-paced FPS boomer shooter set in an arena where the player can swap bodies and take possession of enemies.

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ARMOR & WINGS

FULL GAME

Coming soon...

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THE ALCHEMICAL WEB

LEVEL DESIGN PROJECT

Coming soon...

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